The Cone Trees network The UX Bookmark UX Quotes UX Jobs in Singapore Nice one yeah!



Video- Khoi Vinh on Grids for Web Design

In this short video, Khoi Vinh, the ex-Design Director at for 4½ years, talks about using grids for web design to bring order, logic and law as a framework while boosting its aesthetic power at the same time. He talks about how comic books inspired him to work with grids.

Khoi Vinh is author of the book, Ordering Disorder: Grid Principles for Web Design

Video- Designing by Understanding Human Perception and Cognition

In this session, Alex Faaborg provides an in-depth look at human perception and cognition, and its implications for interactive and visual design. The human brain is purely treated as an information processing machine, and the audience will be taught its attributes, its advantages, its limitations, and generally how to hack it.

While the content will provide a deep review of recent cognitive science research, everything presented will also be grounded in example design work taken from a range of Google applications and platforms. Specific topics include: edge detection, gestalt laws of grouping, peripheral vision, geons and object recognition, facial recognition, color deficiencies, change blindness, flow, attention, cognitive load balancing, and the perception of time.

Videos from UX Week 2011

You can watch most of the videos from UX 2011 which took place in San Francisco from August 23 to 26, 2011. UX Week 2011 was organised by Adaptive Path.

Chris van der Walt & P.J. Onori of HunchWorks on Applying Human-centric Design to Complex Global Problems

Mark Trammell & Jesse James Garrett on Creating Engagement on Twitter

Kristian Simsarian on Educating the Next Generation of Interaction Designers

Teresa Brazen and Kate Rutter on Intentional Environments: Designing a Culture of Co-creation

Jon Wiley on “Whoa, Google Has Designers!”

Steven Pemberton on The Computer as Extended Phenotype

Chad Jennings on Creating People Powered Businesses

Rob Maigret on Tomorrowland Is Today

R. Brian Stone on Stop Watching and Start Experiencing Web Enabled TV

Adam Lisagor on Video as User Experience

Adam Goldstein on UX As Product Strategy: Differentiation in a Crowded Market

Alexa Andrzejewski on Lessons from a UX Driven Startup

Jaron Lanier

Paul D. Miller (aka DJ Spooky)

Rajat Paharia on Influencing User Behaviour through Game Dynamics

Rajat talks about how designers can address fundamental human needs and desires (like status, achievement, reward, competition, self-expression) to make experiences both compelling and satisfying.

He talks about how game designers have known for years on how to incentivise and motivate players by addressing these needs through the use of mechanics like points, levels, leaderboards, virtual goods, challenges, and real-time feedback. He covers the migration of these mechanics out of the gaming world and into the world at large, including destination sites, devices, productivity applications, corporate intranets, and the professional networking platform, LinkedIn.

About Rajat Paharia

Rajat Paharia is the founder and Chief Product Officer of Bunchball. He created the world’s first gamification platform for brand engagement, Nitro, in 2007. Rajat’s skill set combines a unique expertise in technology, design and human behavior that he developed while working at the design firm IDEO, and through his masters in computer science with a focus on Human Computer Interaction (HCI) at Stanford university.

Bunchball’s clients include Fortune 500 companies like NBC, Warner Brothers, Comcast and Hewlett-Packard, who are helped with crafting gamification strategies that engage customers, partners and employees.

Related Links

Rajat Paharia on twitter: @rajatrocks
Bunchball website
Bunchball on twitter: @bunchball

A Social Media ROI Examples Video Infographic

If you need to get your stakeholders thinking about taking their first step (or their next step- from unplanned to get thinking and developing a strategy) in social media, then you will find this video helpful in collecting examples and data points that show how organizations have benefited from social media.

Being a video infographic, rather than text or an image means quicker assimilation of what it is trying to convey. While its a great way to share knowledge with your team, it makes even more sense to show it to your stakeholders.

About the video

This video was made in 2009 by Erik Qualman of Socialnomics. I came across it on day one of KM Singapore at Michelle Lambert’s masterclass on developing a social media strategy.

A Quick Look into IDEO’s Design Process- Designing a Shopping Cart in 5 days

In 1998, ABC’s Nightline news show asked IDEO to create a new shopping cart concept, considering issues such as maneuverability, shopping behavior, child safety, and maintenance cost. The resulting episode demonstrates IDEO’s design process, showing the multidisciplinary team brainstorming, researching, prototyping, and gathering user feedback on a design in order to move all the way from an idea to a prototype in just four days time.

Interestingly, the cart went on to win an IDSA IDEA Silver award in 1999.

About IDEO

IDEO is an international design and innovation consultancy founded in Palo Alto, USA with other national and international offices. IDEO helps design products, services, environments, and digital experiences. It has become increasingly involved in management consulting and organizational design.

Related Links

IDEO website

Alexis Lloyd on new interactions with news

Alexis talks about some of the notable paradigm shifts that are happening around technology and media and how these affect the user experience; like the web shifting from a paradigm of publishing to communicating, and from people finding content to content finding people.

She discusses the implications of these changes in technology and consumer behavior for news content publishers, and how it can be used to facilitate innovative content experiences.

About Alexis Lloyd

Alexis Lloyd is a creative technologist for the research and development group at The New York Times. She is responsible for researching technology trends and prototyping future interfaces for content consumption across platforms and devices.

Related Links

Alexis’ website

Sheena Iyegnar on the Art of Choosing

One of the world’s leading experts on choice, Sheena Iyengar talks about fundamental differences in how the idea of choice differs across different countries and cultures. Citing various interesting examples from her research spanning a more than 15 years, she explains the assumptions which inform the American view of choice and how too much choice can impose constraints instead of opportunities.

About Sheena Iyengar

Sheena Iyengar is one of the world’s leading experts on choice. Iyengar’s research has been informing business and consumer-goods marketing since the 1990s. Her experiments have provided experiments have provided rich material for Malcolm Gladwell and other pop chroniclers of business and the human psyche.

Sheena teaches courses at the Columbia Business School to MBAs, Executive MBAs, and Executives, including courses at the World Economics Forum in Geneva, Switzerland. Her work is regularly cited in top news outlets such as The New York Times, the Wall Street Journal, and on National Public Radio.

Related Links

Sheena Iyengar’s website

Sheen Iyengar on Facebook

Sheena Iyengar on Twitter

The Art of Choosing (buy book from Flipkart) | The Art of Choosing (buy book from Amazon) | The Art of Choosing (buy audio book/ CD from Amazon)

John Underkoffler talks about and demos his spatial UI

John Underkoffler starts of by talking about how, around twenty five years ago, the Macintosh fundamentally changed the way people thought about computation, computers and how they used them, and that it was such a radical change that the early Macintosh development team had to write an entirely new OS from ground up for it. Referring to the advancement in fundamental supporting technologies, he talks about how one can buy more graphic power in less than a 100 dollars, and that same power would cost a million bucks from SGI a decade ago.

He goes on to demo a few projects of his and the ‘g-speak spatial operating environment’, as he call it and ends by saying that in five years time from now, when you buy a computer, this will very much be part of what you will get with it.

About John Underkoffler

John Underkoffler owns Oblong Industries, a company he founded to move the g-speak spatial operating system into the real world. Oblong is building apps for aerospace, bioinformatics, video editing and more.

Before founding Oblong, Underkoffler spent 15 years at MIT’s Media Laboratory, working in holography, animation and visualization techniques, and building the I/O Bulb and Luminous Room Systems.

Related Links

Oblong Industries
g-speak: Minority Report Gesture based User Interface now Reality

Rob Tanen on Tools for User Research

Rob Tanen begins to talk about how user researchers have historically lacked appropriate technology for studying how people use technology and the emergence of a variety of tools that can be applied to data gathering, analysis and sharing. He talks about the need for awareness and guidance in the selection and use of such research technologies.

Tanen goes on to talk about the basic characteristics of effective user research tools: documentation, measurement, efficiency and enhancement, data on current usage of various technologies for data gathering, analysis and presentation, demonstrations and tips on the latest technological tools for conducting user research, including high-speed digital video and pen computing and concept designs of future user research tools.

About Rob Tanen

Rob Tanen is Director of Research at Bresslergroup, a product design and development firm. Rob has over 15 years experience applying product/interface usability in the medical, industrial, commercial and consumer fields.

Rob is creator and editor of DesigningforHumans, the Industrial Designers Society of America (IDSA) blog focusing on events, methods and technology related to user research. Rob has a BA in Cognitive Science from Vassar College, and MA and PhD degrees in Human Factors/Experimental Psychology from the University of Cincinnati.

Related Links

Designing for Humans