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UI/ Interaction Design

UI/ Interaction Design

UX and the City – An Introduction to User Experience Design in the Financial Services Industry

The presenter talks about:

  1. working as a UX professional in the financial services industry
  2. the trading floor work environment and its impact on UX work
  3. UX design considerations

Human Factors in Computer Science

Jesun Hwang talks about human factors in computer science during the Penn State National Ergonomics Month.

Designers vs Developers- Coming together to build the best RIAs

What is the fastest way to get from a product idea to a rich internet application? By breaking down the communication barriers between designers and developers.

This talk takes a quick look at how to build a shared vocabulary and use prototyping to bypass extensive wireframes and development specs.

Designing Rich Applications

This presentation goes hand in hand with the book called Designing Web Interfaces: Principles and Patterns for Rich Interaction. It also addresses structuring your application for richness, using standard screen patterns, and selecting the best UI controls.

Improving Interface Design

Presentation from a half-day workshop on interface design from WebVisions 2007.

Modeling the Mobile User Experience

A presentation by Bryan Rieger of Yiibu on Modeling the Mobile User Experience.

Wireframes for the Wicked

Three experienced designers share their tried and true tips for making wireframes really work. They talk about how to sketch a wireframe on the fly to demonstrate an idea and how to create a standalone wireframe deliverable; when to show a concept and when to describe nitty-gritty detail; how to make a narrative wireframe and how to make a specification wireframe. All with plenty of examples.

Video- Khoi Vinh on Grids for Web Design

In this short video, Khoi Vinh, the ex-Design Director at for 4½ years, talks about using grids for web design to bring order, logic and law as a framework while boosting its aesthetic power at the same time. He talks about how comic books inspired him to work with grids.

Khoi Vinh is author of the book, Ordering Disorder: Grid Principles for Web Design

Next Gen Touchscreen Interface- Seamless Data Transfer Between Real and Virtual Worlds

Fujitsu Laboratories has developed a next generation user interface which can accurately detect the users finger and what it is touching, creating an interactive touchscreen-like system, using objects in the real word.

They think paper and many other objects could be manipulated by touching them, as with a touchscreen. This system doesn’t use any special hardware, instead it consists of just a device like an ordinary webcam, plus a commercial projector. Its capabilities are achieved by image processing technology. Using this technology, information can be imported from a document as data, by selecting the necessary parts with your finger.

Effective Solution Design Using Design Principles

I think that design principles are important to bring clarity within the team at a fundamental level. Everything else will build on it. I want you to understand the extreme importance of them. Here is a presentation to let you know more about it.

“They are a tool that helps project teams establish a common language, make day to day decisions, and deliver a better, more consistent user experience. An added benefit of design principles is that the process of defining and agreeing on them helps a project team form a shared understanding of the design goals for a product. This presentation discusses how to create design principles that stick and how to use them to speed up decision making and drive user experience improvements.”