UI/ Interaction Design

UI/ Interaction Design

Videos from UX Week 2011

You can watch most of the videos from UX 2011 which took place in San Francisco from August 23 to 26, 2011. UX Week 2011 was organised by Adaptive Path.

Chris van der Walt & P.J. Onori of HunchWorks on Applying Human-centric Design to Complex Global Problems

Mark Trammell & Jesse James Garrett on Creating Engagement on Twitter

Kristian Simsarian on Educating the Next Generation of Interaction Designers

Teresa Brazen and Kate Rutter on Intentional Environments: Designing a Culture of Co-creation

Jon Wiley on “Whoa, Google Has Designers!”

Steven Pemberton on The Computer as Extended Phenotype

Chad Jennings on Creating People Powered Businesses

Rob Maigret on Tomorrowland Is Today

R. Brian Stone on Stop Watching and Start Experiencing Web Enabled TV

Adam Lisagor on Video as User Experience

Adam Goldstein on UX As Product Strategy: Differentiation in a Crowded Market

Alexa Andrzejewski on Lessons from a UX Driven Startup

Jaron Lanier

Paul D. Miller (aka DJ Spooky)

Rajat Paharia on Influencing User Behaviour through Game Dynamics

Rajat talks about how designers can address fundamental human needs and desires (like status, achievement, reward, competition, self-expression) to make experiences both compelling and satisfying.

He talks about how game designers have known for years on how to incentivise and motivate players by addressing these needs through the use of mechanics like points, levels, leaderboards, virtual goods, challenges, and real-time feedback. He covers the migration of these mechanics out of the gaming world and into the world at large, including destination sites, devices, productivity applications, corporate intranets, and the professional networking platform, LinkedIn.

About Rajat Paharia

Rajat Paharia is the founder and Chief Product Officer of Bunchball. He created the world’s first gamification platform for brand engagement, Nitro, in 2007. Rajat’s skill set combines a unique expertise in technology, design and human behavior that he developed while working at the design firm IDEO, and through his masters in computer science with a focus on Human Computer Interaction (HCI) at Stanford university.

Bunchball’s clients include Fortune 500 companies like NBC, Warner Brothers, Comcast and Hewlett-Packard, who are helped with crafting gamification strategies that engage customers, partners and employees.

Related Links

Rajat Paharia on twitter: @rajatrocks
Bunchball website
Bunchball on twitter: @bunchball

A Quick Look into IDEO’s Design Process- Designing a Shopping Cart in 5 days

In 1998, ABC’s Nightline news show asked IDEO to create a new shopping cart concept, considering issues such as maneuverability, shopping behavior, child safety, and maintenance cost. The resulting episode demonstrates IDEO’s design process, showing the multidisciplinary team brainstorming, researching, prototyping, and gathering user feedback on a design in order to move all the way from an idea to a prototype in just four days time.

Interestingly, the cart went on to win an IDSA IDEA Silver award in 1999.

About IDEO

IDEO is an international design and innovation consultancy founded in Palo Alto, USA with other national and international offices. IDEO helps design products, services, environments, and digital experiences. It has become increasingly involved in management consulting and organizational design.

Related Links

IDEO website

Alexis Lloyd on new interactions with news

Alexis talks about some of the notable paradigm shifts that are happening around technology and media and how these affect the user experience; like the web shifting from a paradigm of publishing to communicating, and from people finding content to content finding people.

She discusses the implications of these changes in technology and consumer behavior for news content publishers, and how it can be used to facilitate innovative content experiences.

About Alexis Lloyd

Alexis Lloyd is a creative technologist for the research and development group at The New York Times. She is responsible for researching technology trends and prototyping future interfaces for content consumption across platforms and devices.

Related Links

Alexis’ website

The UX Bookmark- the best UX links for the smartest User Experience practitioners

I created the UX Bookmark a few years ago to separate the wheat from the chaff, here you will find only the best of articles, from journals, conferences and the web, that will help you evolve to being a more knowledgeable user experience practitioner.

From the feedback I have received, I could not be more glad in knowing how much it has helped many of you- at times when you have needed it most, or how you have used it to slowly build your knowledge in user experience or a particular area within it.

If you are a usability engineer, user researcher, human factors specialist, interaction designer or an information architect, then the UX Bookmark is a resource specially for you.

The UX Bookmark

UX Quotes- Quotes on User Experience

This website of mine features a wonderful collection of quotes I have gathered over the years related to usability, interaction design, typography, etc.- the whole gamut of user experience. It lets you build upon your user experience wisdom through serendipity one quote at a time.
UXQuotes

John Underkoffler talks about and demos his spatial UI

John Underkoffler starts of by talking about how, around twenty five years ago, the Macintosh fundamentally changed the way people thought about computation, computers and how they used them, and that it was such a radical change that the early Macintosh development team had to write an entirely new OS from ground up for it. Referring to the advancement in fundamental supporting technologies, he talks about how one can buy more graphic power in less than a 100 dollars, and that same power would cost a million bucks from SGI a decade ago.

He goes on to demo a few projects of his and the ‘g-speak spatial operating environment’, as he call it and ends by saying that in five years time from now, when you buy a computer, this will very much be part of what you will get with it.

About John Underkoffler

John Underkoffler owns Oblong Industries, a company he founded to move the g-speak spatial operating system into the real world. Oblong is building apps for aerospace, bioinformatics, video editing and more.

Before founding Oblong, Underkoffler spent 15 years at MIT’s Media Laboratory, working in holography, animation and visualization techniques, and building the I/O Bulb and Luminous Room Systems.

Related Links

Oblong Industries
g-speak: Minority Report Gesture based User Interface now Reality

Adobe on transforming the magazine experience with Wired

Adobe and Condé Nast (publisher of various magazines including Vogue, GQ and Wired) unveiled a new digital magazine experience based on WIRED magazine at the TED conference in Long Beach, California. Built on Adobe AIR and developed with Condé Nast, the tablet prototype illustrated the possibilities for magazine publishers to reach readers in new ways. The concept enables immersive content experience in digital form and allows new interactive features to stimulate reader engagement, including

  • content designed specifically for the touch screen experience
  • easy navigation methods, including an innovative zoomed-out ‘browse mode’
  • the ability to browse image slideshows
  • embedded 360 degree object viewers
  • support for video and audio content
  • the ability to rotate content using device accelerometer functionality

Related links

Adobe
Condé Nast
Wired magazine

Dave Gray on basic rules for napkin sketching


(length: 3:30 minutes)

In this video, Dave Gray provides an introduction with 5 basic principles for making better napkin sketches.

About Dave Gray

Dave Gray is the Founder and Chairman of XPLANE, a leading consulting and design firm focused on information-driven communications. Dave’s researches and writes on visual business and speaks and coaches educators, corporate clients and the public. He is also a founding member of VizThink, an international community of Visual Thinkers.

He is author of the book (on consultative selling) called Selling to the VP and is currently working on a book for O’Reilly media Sunni Brown called The Visual Thinking Playbook, which is due out in January of 2010.

Related links

Xplane, VizThink
The book: Selling to the VP of NO
Dave Gray Info, Communication Nation, Visual Thinking School

Jen Fitzpatrick on the Science and Art of User Experience at Google

In the Google TechTalks video from 2006, Jen Fitzpatrick talks about the art and science behind Google’s design process and share examples of how design, usability and engineering come together at Google to create great products.

About Jen Fitzpatrick

Jen Patricks is an Engineering Director at Google, who at least was then managing Google’s user experience team. A founding member of Google’s UI team, Jen has also led the UI design, testing and implementation of numerous features and changes to the Google.com site.

She joined Google in June 1999 as a software engineer and has also served as Engineering Director for Google Adwords and Google’s Internal Systems engineering group.

Jen is a graduate of Stanford University where she received a B.S. in Symbolic Systems and an M.S. in Computer Science.