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Quick Posts

The Real Life Social Network v2

The presenter who work in the UX team at Google is the user research lead for social, and work on things like Buzz and YouTube. He spends a lot of his time doing research with people on how they use social media. He sits down with people, and have them map out their social network for him, and they look at how they use tools like email, Facebook, Twitter, their phone, and so on. One of the things they talk about is the differences between their social network online, and their social network offline. In this presentation, he talks about some of the things they have learned over the past few years, what it means for the future of the web, and some tips for design.

Designers vs Developers- Coming together to build the best RIAs

What is the fastest way to get from a product idea to a rich internet application? By breaking down the communication barriers between designers and developers.

This talk takes a quick look at how to build a shared vocabulary and use prototyping to bypass extensive wireframes and development specs.

LearnAR

LearnAR is a new learning tool that brings investigative, interactive and independent learning to life using Augmented Reality. It is a pack of ten curriculum resources for teachers and students to explore by combining the real world with virtual content using a web cam. The resource pack consists of interactive learning activities across English, maths, science, RE, physical education and languages that bring a wow-factor to the curriculum.

See->Sort->Sketch : Pen & Paper Tools to get from Research to Design

In the world of user experience, learning about your customers is key to making great stuff. But design research reports are dense and boring.

Unlock the power of sketching and pen and paper tools to create research outputs that are vibrant, sticky and that reflect personality, human perspective and that move seamlessly into design.

You’re a Rock Star: Building Thought Leadership Through Social Networking

This presentation attempts to inform you on how you can use social networking to build thought leadership.

Designing Rich Applications

This presentation goes hand in hand with the book called Designing Web Interfaces: Principles and Patterns for Rich Interaction. It also addresses structuring your application for richness, using standard screen patterns, and selecting the best UI controls.

Geoff Boynton on Visual Attention – Part I

In this interview, Dr. Geoff Boynton from the University of Washington talks about the neural basis of visual attention. In the first segment, he outlines the changes in our understanding how attention modulates neural processing and some of his own experiments in this area.

Improving Interface Design

Presentation from a half-day workshop on interface design from WebVisions 2007.

Revealing Design Treasures of Amazon.com

On its surface, Amazon.com just seems like a large e-commerce site, albeit a successful one. Its design isn’t flashy, nor is it much to write home about. But deep within its pages are hidden secrets — secrets that every designer should know about.

If one looks closely at what the team at Amazon has built, it’s filled with innovative functionality and clever designs, all of which creates a delightful experience for its users and directly produces regular profits for its shareholders. But not all is perfect. Some design changes in the last few years have not been the success that the team had hoped for. Amazon’s exceptional qualities and imperfections are critical knowledge for any designer that wants to dig deep into what makes the site tick.

In this entertaining presentation, the presenter will share some of his organization’s latest research into the hidden treasures of (the) Amazon.

You’ll learn:

  1. The simple Yes/No question that increased revenues by more than $1 billion
  2. The elegant subtlety of Amazon’s security system
  3. Why Amazon’s business model is more than meets the eye (and why designers need to care)
  4. The wins and losses that Amazon has had with social media functionality

Modeling the Mobile User Experience

A presentation by Bryan Rieger of Yiibu on Modeling the Mobile User Experience.