While Information Architecture took its name from architecture, it took very little else. This is not surprising, as the early days of the web were about making sites that supported the interaction between people and data. The obvious model back then was a library; a library is a space for humans to receive knowledge. But with the rise of social networks, and the integration of community into almost all online experiences, more architecture practices are directly transferable to design. Online spaces are no longer just about findability, but about falling in love, getting your work done, goofing around, reconnecting with old friends, staving off loneliness… humans doing human things.
As an early Information Architect who had been working in the search field, the presenter found very little but entertainment from phenomenology’s Gaston Bachelard or innovator Frank Gehry. But once she began working on social spaces, it all changed. You may Christopher Alexander from his pattern-language approach to codifying design solutions, but if you go beyond the mere structure you find that in those patterns lies the answers to tricky privacy issues and the cold-start problem. Architects of buildings can help us form a new approach to the architecture of human spaces online. Poetics will go down easy with plenty of real world examples from current websites, shanty villages, air apps and cityscapes.
The presenter who work in the UX team at Google is the user research lead for social, and work on things like Buzz and YouTube. He spends a lot of his time doing research with people on how they use social media. He sits down with people, and have them map out their social network for him, and they look at how they use tools like email, Facebook, Twitter, their phone, and so on. One of the things they talk about is the differences between their social network online, and their social network ofﬂine. In this presentation, he talks about some of the things they have learned over the past few years, what it means for the future of the web, and some tips for design.
LearnAR is a new learning tool that brings investigative, interactive and independent learning to life using Augmented Reality. It is a pack of ten curriculum resources for teachers and students to explore by combining the real world with virtual content using a web cam. The resource pack consists of interactive learning activities across English, maths, science, RE, physical education and languages that bring a wow-factor to the curriculum.
Quick Posts, Technology & UsabilityVideos
This presentation goes hand in hand with the book called Designing Web Interfaces: Principles and Patterns for Rich Interaction. It also addresses structuring your application for richness, using standard screen patterns, and selecting the best UI controls.
In this interview, Dr. Geoff Boynton from the University of Washington talks about the neural basis of visual attention. In the first segment, he outlines the changes in our understanding how attention modulates neural processing and some of his own experiments in this area.