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Author Archives: ConeTrees

Social Spaces: Lessons from Radical Architects

While Information Architecture took its name from architecture, it took very little else. This is not surprising, as the early days of the web were about making sites that supported the interaction between people and data. The obvious model back then was a library; a library is a space for humans to receive knowledge. But […]

The Real Life Social Network v2

The presenter who work in the UX team at Google is the user research lead for social, and work on things like Buzz and YouTube. He spends a lot of his time doing research with people on how they use social media. He sits down with people, and have them map out their social network […]

Designers vs Developers- Coming together to build the best RIAs

What is the fastest way to get from a product idea to a rich internet application? By breaking down the communication barriers between designers and developers. This talk takes a quick look at how to build a shared vocabulary and use prototyping to bypass extensive wireframes and development specs.

Breaking Down a User Experience (UX) Plan- Components

Status: Work in progress (what is this?) Why is having a UX plan important? Having worked for years in UX and having lead many UX projects over time, I can tell you that one of the first steps in a UX project is to put out your UX plan. A UX plan is important because: You externalize by […]

LearnAR

LearnAR is a new learning tool that brings investigative, interactive and independent learning to life using Augmented Reality. It is a pack of ten curriculum resources for teachers and students to explore by combining the real world with virtual content using a web cam. The resource pack consists of interactive learning activities across English, maths, […]

See->Sort->Sketch : Pen & Paper Tools to get from Research to Design

In the world of user experience, learning about your customers is key to making great stuff. But design research reports are dense and boring. Unlock the power of sketching and pen and paper tools to create research outputs that are vibrant, sticky and that reflect personality, human perspective and that move seamlessly into design.

You’re a Rock Star: Building Thought Leadership Through Social Networking

This presentation attempts to inform you on how you can use social networking to build thought leadership.

Designing Rich Applications

This presentation goes hand in hand with the book called Designing Web Interfaces: Principles and Patterns for Rich Interaction. It also addresses structuring your application for richness, using standard screen patterns, and selecting the best UI controls.

Geoff Boynton on Visual Attention – Part I

In this interview, Dr. Geoff Boynton from the University of Washington talks about the neural basis of visual attention. In the first segment, he outlines the changes in our understanding how attention modulates neural processing and some of his own experiments in this area.

The User Experience (UX) Process

Status: Work in progress (what is this?) Working over the past 8 years in user experience, I have noticed the lack of truly descriptive process diagrams for the generic UX process. Either the stages are serial and non-iterative, which is not actually anywhere near true (since stages overlap with each other), or they are shown […]